🧑🤝🧑Team
The folks behind MK
Last updated
The folks behind MK
Last updated
For reasons of the security of the project, it was decided that apart from the founder all other members' identities would remain unknown. This is to remove the risk of social engineering to any of them and avoid targeted attacks on team members.
MATT WHITEMAN (Project Lead / Founder)
One of my greatest passions in life is building things from scratch. So when I found the burgeoning Web 3 community, I quickly sought out like-minded individuals who shared common values and ideals and wanted to create something amazing. I get to work with a dedicated team of genuinely passionate professionals who are eager to accomplish our missions.
ADRIAN (Content & Operations/ Marketing)
As the Content & Operations lead for Meme Kombat, I manage the creation of engaging content that captures the fun and unique spirit of our platform. My focus is on growing the Meme Kombat ensuring a smooth project execution, and driving adoption through innovative campaigns in this space.
AKILI (Analysis & Strategy)
As the Analysis & Strategy lead for Meme Kombat, I evaluate market trends, user behavior, and performance metrics to craft data-driven strategies that grow our platform. I focus on identifying new opportunities, and aligning our project roadmap with long-term objectives to ensure sustainable growth in the web3 space.
GREYHOUND (Technical Project Director)
Overseeing the design and implementation of smart contracts, blockchain infrastructure, and the platform development, I aim to ensure that all technical aspects align with our strategic goals, and that the team is able to deliver secure, scalable, and innovative solutions.
KAI (Frontend dev)
I try to create visually engaging and user-friendly interfaces that elevate the MK gaming experience. My focus is on delivering smooth, responsive gameplay that makes interacting with the blockchain side of MK effortless for our players.
KAREM (Blockchain/ backend dev)
I manage the design and implementation of the game's smart contracts and decentralized architecture, to ensure secure, efficient interactions between the blockchain and the game, optimizing performance and scalability.
JULIO (Part-time dev)
As a part-time developer for Meme Kombat, I contribute to both frontend and backend development, ensuring smooth integration of all technologies we use. I collaborate with the team on key features, troubleshoot issues, and assist in optimizing performance.
JOE (Social Media Manager)
I craft and execute social media strategies to keep our community engages and to grow it. I try to create compelling content and manage campaigns, to build excitement around the game and boosting its visibility.
HERMES (Community Manager)
I actively engage with our player base, addressing concerns, gathering feedback, and fostering a healthy community. My goal is to ensure a positive experience for all players, maintain an open line of communication, and support the growth of the Meme Kombat community in the web3 space.
BEN (Discord and TG moderator)
I maintain a positive and respectful environment by enforcing rules, answering questions, and facilitating discussions. I ensure the community stays informed about updates and events while helping new members navigate the game and its features.
WIL (TG moderator)
As a Telegram Mod, I keep the chat fun and friendly, answering questions, helping new members, and making sure the vibe stays positive